First update + Mobile support
Helheim Descent » Devlog
Juice
Changed :
- Level End:
- Zoom to the last target killed
- Impactful fire effects:
- Screen shake ( for player )
- Bullets :
- Trails
- Particles
- Burst :
- Added particles
- Changed color
- Improved movement visuals:
- Booster fire bend more when rotating
- Trails
Background
New :
- Layered parallax effects
- Stars
- Shooting stars
- Distant clouds
- Color variations
Enemy
Changed:
- Enemy type : Sniper
- New colors
New :
- Enemy type : Triangle
- Fire a salve of bullets
- Behavior : Nearby obstacles awareness
- Using an implementation of Context Steering Behavior to avoid obstacles and not rush to them, inspired by this article
Level Selection
New :
Support 2 movement types
- Directional input: NEW
- Your ship will rotate to your desired direction
- Rotation input :
- Move forward and rotate when pressing
Mobile
New :
- Added support for mobile
- Dedicated UI
- Freely alter between pc / mobile ( when available )
Get Helheim Descent
Helheim Descent
Struggle against the depths and carve your own path to survive
Status | In development |
Author | MelPeslier |
Genre | Shooter |
Tags | cosmic, depth, Godot, helheim, juicy, Space |
Languages | English, French |
Accessibility | Configurable controls |
More posts
- Jam VersionJun 18, 2024
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